Consider the following programm:
import Foundation
import QuartzCore
class C: NSObject {}
func benchmark() {
let swift1 = CACurrentMediaTime()
let swiftString = String(describing: C.self)
let swift2 = CACurrentMediaTime()
let objc1 = CACurrentMediaTime()
let objcString = NSStringFromClass(C.self)
let objc2 = CACurrentMediaTime()
let timeForSwiftString = swift2 - swift1
let timeForObjcString = objc2 - objc1
print("timeForSwiftString / timeForObjcString:", timeForSwiftString / timeForObjcString)
}
for _ in 0..<20 {
benchmark()
}
The output will look something like
timeForSwiftString / timeForObjcString: 21.023079257409023
timeForSwiftString / timeForObjcString: 1.8032004909527086
timeForSwiftString / timeForObjcString: 2.929076507541501
timeForSwiftString / timeForObjcString: 3.1707763580662034
timeForSwiftString / timeForObjcString: 2.884789101770234
timeForSwiftString / timeForObjcString: 3.167761588431754
timeForSwiftString / timeForObjcString: 3.0066055331053776
timeForSwiftString / timeForObjcString: 3.0707174733951255
timeForSwiftString / timeForObjcString: 3.213085166384659
timeForSwiftString / timeForObjcString: 2.830997374357457
timeForSwiftString / timeForObjcString: 3.24157236450268
timeForSwiftString / timeForObjcString: 3.0462955824531646
timeForSwiftString / timeForObjcString: 2.887874789238326
timeForSwiftString / timeForObjcString: 3.1071486398963732
timeForSwiftString / timeForObjcString: 2.995876045716979
timeForSwiftString / timeForObjcString: 3.073833893272912
timeForSwiftString / timeForObjcString: 2.965068621921414
timeForSwiftString / timeForObjcString: 3.0622197750334306
timeForSwiftString / timeForObjcString: 3.0484172031541656
timeForSwiftString / timeForObjcString: 1.9362930766842597
The first measurement is always the most expensive (perhaps due to some lazy runtime actions), so we will skip it.
All other measurements show, that swift is slower.
I also have a demo project with a benchmark on getting string from 1000 different classes which shows:
Swift's
String(describing: Class.self)
works slower, than Objective-C'sNSClassFromString(Class.self)
(30..150μs vs 4..12μs)Calling Swift's
String(describing: Class.self)
on different classes gets slower and slower with every new class, while Objective-C times remain the same
Any ideas for such a behavior?