I'm having some trouble working out how to get a Point3D from a shape in javafx 3d.
I'd like to get a Point3D object with an X, Y and Z from my sphere which has been rotated on two axis and translated. However there is no sphere.getX, sphere.getY, sphere.getZ etc. in order to be able to construct a 3D point based on the vertices of the sphere.
I feel like I've missed a trick here, my Sphere exists in 3D space, does anyone have any Idea how I'd get the X,Y and Z coordinates in order to construct a Point3D object?
(The end result of what I want is to be able to input an X, Y, Z into a new Point 3D object without using the mouse)