I need the average color value of an image in objective c. I want to create a color gradient of it. Has anyone an idea?
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1See [this answer](http://stackoverflow.com/questions/12147779/how-do-i-release-a-cgimageref-in-ios/12148136#12148136) for an optimized approach. It's about four times faster. – Nikolai Ruhe Aug 28 '12 at 11:55
2 Answers
15
here is an experimental code that i have not tested yet.
struct pixel {
unsigned char r, g, b, a;
};
- (UIColor*) getDominantColor:(UIImage*)image
{
NSUInteger red = 0;
NSUInteger green = 0;
NSUInteger blue = 0;
// Allocate a buffer big enough to hold all the pixels
struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel));
if (pixels != nil)
{
CGContextRef context = CGBitmapContextCreate(
(void*) pixels,
image.size.width,
image.size.height,
8,
image.size.width * 4,
CGImageGetColorSpace(image.CGImage),
kCGImageAlphaPremultipliedLast
);
if (context != NULL)
{
// Draw the image in the bitmap
CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage);
// Now that we have the image drawn in our own buffer, we can loop over the pixels to
// process it. This simple case simply counts all pixels that have a pure red component.
// There are probably more efficient and interesting ways to do this. But the important
// part is that the pixels buffer can be read directly.
NSUInteger numberOfPixels = image.size.width * image.size.height;
for (int i=0; i<numberOfPixels; i++) {
red += pixels[i].r;
green += pixels[i].g;
blue += pixels[i].b;
}
red /= numberOfPixels;
green /= numberOfPixels;
blue/= numberOfPixels;
CGContextRelease(context);
}
free(pixels);
}
return [UIColor colorWithRed:red/255.0f green:green/255.0f blue:blue/255.0f alpha:1.0f];
}
You can use this method eg;
-(void)doSomething
{
UIImage *image = [UIImage imageNamed:@"someImage.png"];
UIColor *dominantColor = [self getDominantColor:image];
}
I hope this will work for you.
Also you can implement in UIImage with category. Better way to write some utilities for objects :)
Edit : Fixed the bug in while()
.

Alkimake
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Thank you, it works great with a lighted image , but with a darker one, i got only a black color. Like this one: http://alles-iphone.de/CONTENT/content-pre1/72207-1.jpg. The values pixels->r,pixels->g and pixels->b get never higher than "20". – Simon Apr 07 '11 at 08:04
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3See [this answer](http://stackoverflow.com/questions/12147779/how-do-i-release-a-cgimageref-in-ios/12148136#12148136) for an optimized approach. It's about four times faster. – Nikolai Ruhe Aug 28 '12 at 11:56
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Average color != dominant color. The average color can be non-existant in an image. The dominant color not (the perceptually dominant color might though). – Regexident Sep 22 '12 at 23:44
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even I need the list of dominant colors. Like in an image we have so many colors. For example we have stackoverflow's logo. There we have four main dominant colors - gray, orange, yellow, white...that way... – MPG Feb 18 '13 at 11:26
-1
There is a method to create the average color from Image.
[UIColor colorWithAverageColorFromImage:(UIImage *)image];

Surjeet Rajput
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