Code:
if (StoneScript.scoreTex.text != "Pickaxe")
{
if(GrassScript.amount >= 3)
{
GrassScript.amount = GrassScript.amount - 3;
GrassScript.scoreText.text = "Wood: " + GrassScript.amount;
StoneScript.scoreTex.text = "Pickaxe";
}
}
It works earlier but now won't.
In StoneScript.cs:
public static Text scoreText;
public static Text scoreTex;
public static int amount = 0;