Here is my code, can someone explain why it works every time?
package dingding;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.layout.VBox;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class Dingding extends Application {
TextField tfAuto = new TextField("0");
AutoRunThread runner = new AutoRunThread();
boolean shouldStop = false;
private class AutoRunThread extends Thread {
@Override
public void run() {
while (true) {
int i = Integer.parseInt(tfAuto.getText());
++i;
tfAuto.setText(String.valueOf(i));
try {
Thread.sleep(1000);
} catch (Throwable t) {
}
if (shouldStop) {
runner = null;
shouldStop = false;
return;
}
}
}
}
@Override
public void start(Stage primaryStage) {
Button btnStart = new Button("Increment Automatically");
Button btnStop = new Button("Stop Autotask");
btnStart.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
if (runner == null) {
runner = new AutoRunThread();
runner.setDaemon(true);
}
if (runner != null && !(runner.isAlive())) {
runner.start();
}
}
});
btnStop.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
shouldStop = true;
}
});
VBox rootBox = new VBox();
HBox autoBox = new HBox();
autoBox.getChildren().addAll(tfAuto, btnStart, btnStop);
rootBox.getChildren().addAll(autoBox);
Scene scene = new Scene(rootBox, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}