Does some address in the stack(?) still have the value 100?
First of all, calloc
allocates memory on the heap not stack.
Now, regarding the error.
Sure most of the time there is plenty of memory available when your program is running. However when you allocate memory for x bytes, the memory manager looks for some free chunk of memory of that exact size(+ maybe some more if calloc
requested larger memory to store some auxiliary info), there are no guaranties on what the bytes after that chunk are used for, and even no guaranties that they are not read-only or can be accessed by your program.
So anything can happen. In the case if the memory was just there waiting for it to be used by your program, nothing horrible happens, but if that memory was used by something else in your program, the values would be mess up, or worst of all the program could crash because of accessing something that wasn't supposed to be accessed.
So the valgrind error should be treated very seriously.
The C language doesn't require bounds checking on array accesses, and most C compilers don't implement it. Besides if you used some variable size instead of constant value 3, the array size could be unknown during compilation, and there would be no way to check if the access isn't out of bound.