I'm encoding images as video using FFmpeg using custom C code rather than linux commands because I am developing the code for an embedded system.
I am currently following through the first dranger tutorial and the code provided in the following question.
I have found some "less abstract" code in the following github location.
https://github.com/FFmpeg/FFmpeg/blob/master/doc/examples/encode_video.c
And I plan to use it as well.
My end goal is simply to save video on an embedded system using embedded C source code, and I am coming up the curve too slowly. So in summary my question is, Does it seem like I am following the correct path here? I know that my system does not come with hardware for video codec conversion, which means I need to do it with software, but I am unsure if FFmpeg is even a feasible option for embedded work because I am yet to compile.
The biggest red flag for me thus far is that FFmpeg uses dynamic memory allocation. I am unfamiliar with how to assess the amount of dynamic memory that it uses. This is very important information to me, and if anyone is familiar with the amount of memory used or how to assess it before compiling, I would greatly appreciate the input.