I'm developing a network application and I want to get unit testing right. THIS time we'll do it, you know? :)
I'm have trouble testing network connections, though.
In my application I use plain java.net.Socket
s.
For example:
import java.io.IOException;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
public class Message {
byte[] payload;
public Message(byte[] payload) {
this.payload = payload;
}
public boolean sendTo(String hostname, int port) {
boolean sent = false;
try {
Socket socket = new Socket(hostname, port);
OutputStream out = socket.getOutputStream();
out.write(payload);
socket.close();
sent = true;
} catch (UnknownHostException e) {
} catch (IOException e) {
}
return sent;
}
}
I read about mocking but am not sure how to apply it.