I've got memory leak using LazyList. I use one instance of ImageLoader in whole app, I create it in Application.onCreate(), because I need image downloading in several activities: list activity, one activity with gallery widget and full-screen gallery activitiy(all of them use same cache) I modified image loader so it uses SoftReference-based HashMap. Here's code for SoftHashMap:
public class SoftHashMap extends AbstractMap {
private final Map hash=new HashMap();
private final int HARD_SIZE;
private final LinkedList hardCache=new LinkedList();
private final ReferenceQueue queue=new ReferenceQueue();
public SoftHashMap(){
this(100);
}
public SoftHashMap(int hardSize){
HARD_SIZE=hardSize;
}
public Object get(Object key){
Object result=null;
SoftReference soft_ref=(SoftReference)hash.get(key);
if(soft_ref!=null){
result=soft_ref.get();
if(result==null){
hash.remove(key);
}else{
hardCache.addFirst(result);
if(hardCache.size()>HARD_SIZE){
hardCache.removeLast();
}
}
}
return result;
}
private static class SoftValue extends SoftReference{
private final Object key;
public SoftValue(Object k, Object key, ReferenceQueue q) {
super(k, q);
this.key=key;
}
}
private void processQueue(){
SoftValue sv;
while((sv=(SoftValue)queue.poll())!=null){
hash.remove(sv.key);
}
}
public Object put(Object key, Object value){
processQueue();
return hash.put(key, new SoftValue(value, key, queue));
}
public void clear(){
hardCache.clear();
processQueue();
hash.clear();
}
public int size(){
processQueue();
return hash.size();
}
public Set entrySet() {
throw new UnsupportedOperationException();
}
}
ImageLoader class:
public class ImageLoader {
private SoftHashMap cache=new SoftHashMap(15);
private File cacheDir;
final int stub_id=R.drawable.stub;
private int mWidth, mHeight;
public ImageLoader(Context context, int h, int w){
mWidth=w;
mHeight=h;
photoLoaderThread.setPriority(Thread.NORM_PRIORITY);
if (android.os.Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED))
cacheDir=new File(android.os.Environment.getExternalStorageDirectory(),"CacheDir");
else
cacheDir=context.getCacheDir();
if(!cacheDir.exists())
cacheDir.mkdirs();
}
public void DisplayImage(String url, Activity activity, ImageView imageView)
{
Log.d("IMAGE LOADER", "getNativeHeapSize()-"+String.valueOf(Debug.getNativeHeapSize()/1024)+" kb");
Log.d("IMAGE LOADER", "getNativeHeapAllocatedSize()-"+String.valueOf(Debug.getNativeHeapAllocatedSize()/1024)+" kb");
Log.d("IMAGE LOADER", "getNativeHeapFreeSize()-"+String.valueOf(Debug.getNativeHeapFreeSize()/1024)+" kb");
if(cache.get(url)!=null){
imageView.setImageBitmap((Bitmap)cache.get(url));
}
else
{
queuePhoto(url, activity, imageView);
imageView.setImageResource(stub_id);
}
}
private void queuePhoto(String url, Activity activity, ImageView imageView)
{
//This ImageView may be used for other images before. So there may be some old tasks in the queue. We need to discard them.
photosQueue.Clean(imageView);
PhotoToLoad p=new PhotoToLoad(url, imageView);
synchronized(photosQueue.photosToLoad){
photosQueue.photosToLoad.push(p);
photosQueue.photosToLoad.notifyAll();
}
//start thread if it's not started yet
if(photoLoaderThread.getState()==Thread.State.NEW)
photoLoaderThread.start();
}
private Bitmap getBitmap(String url)
{
//I identify images by hashcode. Not a perfect solution, good for the demo.
String filename=String.valueOf(url.hashCode());
File f=new File(cacheDir, filename);
//from SD cache
Bitmap b = decodeFile(f);
if(b!=null)
return b;
//from web
try {
Bitmap bitmap=null;
InputStream is=new URL(url).openStream();
OutputStream os = new FileOutputStream(f);
Utils.CopyStream(is, os);
os.close();
bitmap = decodeFile(f);
return bitmap;
} catch (Exception ex){
ex.printStackTrace();
return null;
}
}
//decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f){
Bitmap b=null;
try {
//decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
FileInputStream fis=new FileInputStream(f);
BitmapFactory.decodeStream(fis,null,o);
try {
fis.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
//Find the correct scale value. It should be the power of 2.
//final int REQUIRED_SIZE=mWidth;
int width_tmp=o.outWidth, height_tmp=o.outHeight;
int scale=1;
while(true){
if(width_tmp/2<=mWidth || height_tmp/2<=mHeight)
break;
width_tmp/=2;
height_tmp/=2;
scale*=2;
}
//decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize=scale;
//o2.inPurgeable=true;
fis=new FileInputStream(f);
b=BitmapFactory.decodeStream(fis, null, o2);
try {
fis.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return b;
} catch (FileNotFoundException e) {}
return null;
}
class PhotoToLoad{
public String url;
public ImageView imageView;
public PhotoToLoad(String u, ImageView i){
url=u;
imageView=i;
}
}
PhotosQueue photosQueue=new PhotosQueue();
public void stopThread()
{
photoLoaderThread.interrupt();
}
class PhotosQueue{
private Stack<PhotoToLoad> photosToLoad=new Stack<PhotoToLoad>();
public void Clean(ImageView image)
{
for(int j=0 ;j<photosToLoad.size();){
if(photosToLoad.get(j).imageView==image)
photosToLoad.remove(j);
else
++j;
}
}
}
class PhotosLoader extends Thread{
public void run(){
try {
while(true)
{
//thread waits until there are any images to load in the queue
if(photosQueue.photosToLoad.size()==0)
synchronized(photosQueue.photosToLoad){
photosQueue.photosToLoad.wait();
}
if(photosQueue.photosToLoad.size()!=0)
{
PhotoToLoad photoToLoad;
synchronized(photosQueue.photosToLoad){
photoToLoad=photosQueue.photosToLoad.pop();
}
Bitmap bmp=getBitmap(photoToLoad.url);
cache.put(photoToLoad.url, bmp);
Object tag=photoToLoad.imageView.getTag();
if(tag!=null && ((String)tag).equals(photoToLoad.url)){
BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad.imageView);
Activity a=(Activity)photoToLoad.imageView.getContext();
a.runOnUiThread(bd);
}
}
if(Thread.interrupted())
break;
}
} catch (InterruptedException e) {
//allow thread to exit
}
}
}
PhotosLoader photoLoaderThread=new PhotosLoader();
class BitmapDisplayer implements Runnable
{
Bitmap bitmap;
ImageView imageView;
public BitmapDisplayer(Bitmap b, ImageView i){bitmap=b;imageView=i;}
public void run()
{
if(bitmap!=null)
imageView.setImageBitmap(bitmap);
else
imageView.setImageResource(stub_id);
}
}
public void clearCache() {
//clear memory cache
cache.clear();
//clear SD cache
File[] files=cacheDir.listFiles();
for(File f:files)
f.delete();
}
}
And my Application class, not the best way to do it, though:
public class MyApplication extends Application {
ImageLoader mImageLoader;
@Override
public void onCreate(){
int h =((WindowManager)getApplicationContext().getSystemService(WINDOW_SERVICE)).getDefaultDisplay().getHeight();
int w =((WindowManager)getApplicationContext().getSystemService(WINDOW_SERVICE)).getDefaultDisplay().getWidth();
mImageLoader=new ImageLoader(getApplicationContext(), h, w);
super.onCreate();
public ImageLoader getImageLoader(){
return mImageLoader;
}
@Override
public void onLowMemory(){
mImageLoader.clearCache();
Log.d("MY APP", "ON LOW MEMORY");
super.onLowMemory();
}
}
And the worst part: after some time I receive OOM exception when ImageLoader tries to decode another bitmap. I'll appreciate any your help. Thanks.
EDIT I've got rid of hard cache, but i still get this OOM exception. It seems to me that I'm doing smth funny. I don't even know what extra information should I provide... The images which i download from server are pretty big, though. And app fails to allocate appr. 1.5 mb, that's what I see in LogCat. But I just can't figure out why doesn't vm clear my SoftHashMap if there is need for memory...