I have a txt file with datas in function of time of the position of the center of mass of a top rotating ( in 3D ). So I would want to represent this top with a cone and the datas i have should represent the center of the basis of cone in time rotating around the vertex.
I have a code representing a cone and I managed working out how to rotate it around the base. However I didn't manage to rotate it around its Vertex . I also have no idea how to move the cone with my datas.
#include <GL\glut.h>
GLfloat xRotated, yRotated, zRotated;
// Cone
GLdouble base=1;
GLdouble height=1.5;
GLint slices =50;
GLint stacks =50;
void displayCone(void)
{
glMatrixMode(GL_MODELVIEW);
// clear the drawing buffer.
glClear(GL_COLOR_BUFFER_BIT);
// clear the identity matrix.
glLoadIdentity();
// traslate the draw by z = -4.0
// Note this when you decrease z like -8.0 the drawing will looks far , or smaller.
glTranslatef(0.0,0.0,-4.5);
// Red color used to draw.
glColor3f(0.8, 0.2, 0.1);
// changing in transformation matrix.
// rotation about X axis
glRotatef(xRotated,1.0,0.0,0.0);
// rotation about Y axis
glRotatef(yRotated,0.0,1.0,0.0);
// rotation about Z axis
glRotatef(zRotated,0.0,0.0,1.0);
// scaling transfomation
glScalef(1.0,1.0,1.0);
// built-in (glut library) function , draw you a Cone.
glutSolidCone(base,height,slices,stacks);
// Flush buffers to screen
glFlush();
// sawp buffers called because we are using double buffering
// glutSwapBuffers();
}
void idleCone(void)
{
xRotated += 0.1;
yRotated += 0.1;
zRotated += 0.1;
displayCone();
}
int main (int argc, char **argv)
{
//Initialize GLUT
glutInit(&argc, argv);
//double buffering used to avoid flickering problem in animation
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
// window size
glutInitWindowSize(400,350);
// create the window
glutCreateWindow("Cone Rotating Animation");
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
xRotated = yRotated = zRotated = 30.0;
xRotated=33;
yRotated=40;
glClearColor(0.0,0.0,0.0,0.0);
//Assign the function used in events
glutDisplayFunc(displayCone);
glutReshapeFunc(reshapeCone);
glutIdleFunc(idleCone);
//Let start glut loop
glutMainLoop();
return 0;
}
I already managed to represent the center of mass moving in 3D with Gnuplot but it would be much more beautiful to do it with a cone rotating with OpenGL