I am trying to restrict the amount of clients on my server,so i just sending message from my server when it is full and print it in my client by ending process for him.But as i use multiple threads i cant stop my writeMessage thread
Tried AtomicBoolean,but i didnt work
public class Client {
private static final Logger LOGGER = LogManager.getLogger();
private BufferedReader consoleReader;
private String name;
private String address;
private int port;
private Thread writeMessage, readMessage;
private ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of("UTC"));
private LocalTime dTime = zonedDateTime.toLocalTime();
private Net net;
private AtomicBoolean running = new AtomicBoolean(true);
public Client(String address, int port) {
this.address = address;
this.port = port;
net = new Net(address, port);
consoleReader = new BufferedReader(new InputStreamReader(System.in));
printName();
readMessage();
writeMessage();
}
private void printName() {
System.out.println("Print your name:");
try {
name = consoleReader.readLine();
while (NameValidator.nameIsValid(name)) {
System.out.println("Name should contain more than 1 letter");
name = consoleReader.readLine();
}
net.send(name + "\n");
} catch (IOException e) {
LOGGER.error(e);
}
}
private void readMessage() {
readMessage = new Thread(() -> {
String str = net.receive();
while (net.isConnected()) {
if ("full".equals(str)) {
System.out.println("server is full");
running.set(false);
break;
} else {
System.out.println(str);
str = net.receive();
}
}
net.offService();
}, "readMessage");
readMessage.start();
}
private void writeMessage() {
writeMessage = new Thread(() -> {
while (running.get()) {
String userWord;
try {
String time = dTime.getHour() + ":" + dTime.getMinute() + ":" + dTime.getSecond();
userWord = consoleReader.readLine();
if (userWord.equals("quit")) {
net.send(userWord + "\n");
ClientAmountGenerator.decrement();
running.set(false);
} else {
net.send("(" + time + ") " + name + " says : " + userWord + "\n");
}
} catch (IOException e) {
LOGGER.error(e);
}
}
net.offService();
}, "writeMessage");
writeMessage.start();
}
}
I want to change running to "false",so the writeMessage thread wont work if it gets message "full" from the server