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I've been trying to have a " working " file to which i save certain basic state of my application instead of having them in Ram since they would need to be saved everyday, i've decided on creating file per day, this part is working but i've stripped it from the code for more clarity.

Now i'm able to initialise my file with false value for the informations struct and then unmarshalling and reading from it.

The problem arise when i'm trying to update the "file" after it's been unmarshalled before i save it back to the text file.

The isImportStarted does work (when removing the erronous line obv ) but i can't seem to update the file properly i get this error :

./test.go:62:34: cannot assign to struct field 
TheList[symbol].ImportStarted in map
./test.go:71:3: cannot take the address of 
TheList[symbol].ImportStarted
./test.go:71:34: cannot assign to &TheList[symbol].ImportStarted

My code :

                package main

                import (
                    "encoding/json"
                    "fmt"
                    "os"
                    "io/ioutil"
                    "log"
                )

                type Informations struct {
                        ImportStarted bool
                        ImportDone bool
                }

                var MyList = map[string]*Informations{
                    "test": &Informations{ImportStarted: false,ImportDone:false},
                    "test2": &Informations{ImportStarted: false,ImportDone:false},
                }

                func ReadFile(filename string) []byte{
                    data, err := ioutil.ReadFile(filename)
                    if err != nil {
                        log.Panicf("failed reading data from file: %s", err)
                    }
                        return data
                }

                func writeFile(json string,filename string){
                        file, err := os.OpenFile(filename, os.O_APPEND|os.O_WRONLY, os.ModeAppend)
                        defer file.Close()

                        if err != nil {
                            fmt.Println(err)
                        }
                        _,err2 := file.WriteString(json)
                        fmt.Println(err2)
                }

                func main() {
                        isImportStarted("test")
                        ImportStart("test")
                }

                func ImportStart(symbol string){
                  filename := "test.txt"
                    _, err := os.Stat(filename)
                    if err != nil {
                        if os.IsNotExist(err) {
                            fmt.Println("File does not exist creating it...")
                            file, err := os.Create(filename)
                            jsonString, _ := json.Marshal(MyList)
                            writeFile(string(jsonString),filename)
                            if err != nil {
                                fmt.Println(err)
                            }
                            fmt.Println("reading from file"+filename )
                            x := ReadFile(filename)

                            var TheList = map[string]Informations{}
                            json.Unmarshal(x,&TheList )
                            TheList[symbol].ImportStarted = true
                            defer file.Close()
                      //wanting to save afterwards...
                        }
                    } else {
                        fmt.Println("reading from file "+ filename)
                        x := ReadFile(filename)
                        var TheList = map[string]Informations{}
                        json.Unmarshal(x,&TheList )
                        &TheList[symbol].ImportStarted = true
                    }
                }


                func isImportStarted(symbol string) bool{
                    filename := "test.txt"
                    x := ReadFile(filename)
                    var TheList = map[string]Informations{}
                    json.Unmarshal(x,&TheList )
                    return TheList[symbol].ImportStarted
                }

I've tried the Why do I get a "cannot assign" error when setting value to a struct as a value in a map? question but it doesn't fit my use case at all as it would effectivly initialize all my structs with nil instead of {false,false}

Any ideas?

cjder75
  • 5
  • 3

1 Answers1

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Try var TheList = map[string]*Informations{}, why you cannot assign a value in a map please refer to why-do-i-get-a-cannot-assing-error or access-struct-in-map-without-copying

sHartmann
  • 541
  • 4
  • 12