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I'm developing a VR app using the MRTK and Unity. I tried initially with UWP but its limitations are to wide (Microsoft, please do something!) and decided to do it with Steam.

All is working fine when I compile and run the application outside Unity except I get a mirror window on my desktop displaying what's running in VR. I find it really annoying and useless but can't find how to get rid of it. Is it a setting in Steam itself, in Unity or is it something controlled by compilation settings?

TylerH
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Francois Gagnon
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1 Answers1

-1

It's a StreamVR feature that can be easily disabled.

While running Steam VR:

  • Go on the Steam VR Status popup
  • Click on the dropdown
  • Uncheck Display Mirror
Erdal G.
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