I have an app that is composed of many activities. Each activity can modify the project in some way. I'm saving this project to flash by serializing a few objects and saving them to flash. Now, If the user leaves the app, it's possible that it gets killed by the os. Therefore, I should save at every onPause() on every activity..
But this is very stupid and consuming (serialize, open file, overwrite file..)..
Do you have any better idea? By the way, if I don't want to use a Database, to save my projects is object serialization good enough or should I use something more robust (xml?) ?
Thanks for the clarifications and suggestions..