As I open my game application a message popped up saying "[app name] has Unfortunately stopped". The game works in unity and via the remote. but as soon as I build it and open it on my phone it stops working immediately. Im using Unity 2017.4 (I use it because of more Monodevelop tutorials available). I have built similar games with the same process so I don't know what the issue is. Any thoughts on what might cause this.
It is built on the right android version for the phone I use and I have tried opening the same file on other phones to get the same error message with no real details.
The error "[app name] has unfortunately stopped" pops up on opening. I want the app/game to run when opened.