I would like to write an Android game in Unity which makes use of an already existing pre-trained neural network which I only have as a .tflite file.
My first plan involved converting the .tflite file into a .nn file which then could be used by Unity's ml-agents. However, so far I have only found a way to convert frozen graphs (.pb) into .nn and I can't find a good way to get from .tflite to .pb . Other ideas to tackle the problem would also be very appreciated.