Is it possible to lad multiple svg textures to a sprite in threejs?
This is my code
var materials = [];
var texture = map.load("../images/Defects_Icons/Placeholder.svg", function (texture) {
materials.push(new THREE.SpriteMaterial({ map: texture, color: 16777215, fog: true }));
var secondTextire = map.load("../images/Defects_Icons/Placeholder1.svg", function (texture) {
materials.push(new THREE.SpriteMaterial({ map: texture, color: 16777215, fog: true }));
var img = new THREE.Sprite(materials);
scene.add(img)
})
});