Hi SO :) I'm working with Flashpunk to make games using Flex and FlashDevelop (highly recommended, amazing lib and IDE).
Since performance varies so much from system to system, I want to find where slowdowns are occurring and only fix those bits. Flashdevelop has a built in tool called Profiler, but it only shows the number of objects and the memory they are using, not the execution time. Grant Skinner wrote a great tool called PerformanceTest, but it seems suited to writing very specific optimization comparisons, not automatically profiling your code.
What I'm trying to find is a tool that will automatically analyze the program while it's running and tell me which functions are taking the longest to execute. I've heard that CS5 has this built in, but I'm wondering if there are any alternatives.
Thanks so much for your help!