I'm working on an app that needs to play the system notification at different volume levels and have some issues with getting setVolume to work properly.
To debug this, I prepared a sample app with two buttons that allows me to play the system notification at a low or a high volume. So far, the app works, and the sound comes out of the speaker. However, no matter in which sequence I press the low and high volume buttons, once I have played the notification at a low volume, it stays low, I can't get it to play at the higher volume again.
Below is my code. I used an oncompletion callback to increment a counter and sound the notification 3 times.
public class MainActivity extends AppCompatActivity {
int soundsCounter = 0; // Counts how many times the notification has sounded
double playbackVolume = 1.0; // Playback volume of the notification
AudioManager audioManager;
MediaPlayer thePlayer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//Setup the media player
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
thePlayer = MediaPlayer.create(getApplicationContext(), RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION));
// Initialize listener using setOnCompletionListener for mediaPlayer object
// and declare new method OnComletionListener as an argument.
thePlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
// Override onCompletion method to apply desired operations.
@Override
public void onCompletion(MediaPlayer mediaPlayer){
soundsCounter++;
if (soundsCounter < 3){ // Sound the notification 3 times
playNotification();
}
}
} );
}
// Plays system notification at the selected volume
private void playNotification() {
try {
thePlayer.setVolume(((float) (audioManager.getStreamVolume(AudioManager.STREAM_NOTIFICATION) * playbackVolume)),
(float) (audioManager.getStreamVolume(AudioManager.STREAM_NOTIFICATION) * playbackVolume));
}
thePlayer.start();
}
// Called when the user taps the HighV button
public void playHighV(View view) {
soundsCounter = 0;
playbackVolume = 1.0;
playNotification();
}
// Called when the user taps the LowV button
public void playLowV(View view) {
soundsCounter = 0;
playbackVolume = 0.02;
playNotification();
}
Any ideas where to look? Thanks!