I'm teaching myself recursive backtracking. For a dice summing problem I can't figure out how to elegantly collect the results.
For reference here's my code that just prints any dice roll which meets the criteria. Ideally I want to change it so instead of printing the output, I can build up a list of those chosen dice and return it.
Below here is code that does not do what I want
def dice_sum(num_dice: int, target_sum: int) -> None:
dice_sum_helper(num_dice, target_sum, [])
def dice_sum_helper(num_dice: int, target_sum: int, chosen: List[int]) -> None:
if num_dice == 0 and sum(chosen) == target_sum:
print(chosen)
elif num_dice == 0:
pass
else:
for i in range(1, 7):
chosen.append(i)
dice_sum_helper(num_dice - 1, target_sum, chosen)
chosen.pop()
Instead I want it to do something like this
from typing import List
DiceResult = List[List[int]]
def dice_sum(num_dice: int, target_sum: int) -> DiceResult:
return dice_sum_helper(num_dice, target_sum, [])
def dice_sum_helper(num_dice: int, target_sum: int, chosen: List[int]) -> DiceResult:
if num_dice == 0 and sum(chosen) == target_sum:
# Return the value that meets the constraints
return chosen
elif num_dice == 0:
pass
else:
for i in range(1, 7):
chosen.append(i)
# Return the result of my recursive call and build the list of lists?
result = dice_sum_helper(num_dice - 1, target_sum, chosen)
return result.append(result)
# End of that logic
chosen.pop()
I'm looking more for the theory or pattern to use than the exact code. I can't quite get the code to collect and append each result without using an external list working.