I need to run several instances of an external executable from my app. The average run time for this executable is about 3 minutes. I want to redirect output from these processes, and update a progress bar in my GUI. Of course I don't want to wait for them to return before I can continue using my app.
I think I should create a thread for every instance, and update my progress bar when a thread finishes.
Is this the right approach ?
Also, do you recommend a good resource / documentation to understand how it works ? I've found http://www.dotnetperls.com/threadpool only.
edit : these processes are network-based, ie: the run time may vary a lot depending on the link latency/bandwidth.
Concerning the progress bar, I would like to update it every time a process finishes. Is there a handler for that ? Later i will add more detailed update, based on the processes output to increase the progress done at each execution step.
edit 2 :
Thanks for your inputs. As I may have to run a lot of process (up to 20), and I don't want to saturate bandwidth, i'll run 5 in parallel max. Every time a process finishes, I increment the progress counter (for my progress bar) and I run another one until they're all completed, using :
Process p = new Process();
p.StartInfo.FileName = pathToApp;
p.EnableRaisingEvents = true;
p.Exited += OnCalibrationProcessExited;
p.Start();
private void OnCalibrationProcessExited(object sender, EventArgs e)
{
runAnotherOne function
}
Is it correct or is there a more elegant way to achieve this ? I don't want my app to be blocked during execution of course. Is it better to use background workers for this ?