I want to use selection in my 3d viewer ,and I tried this example ,but I faced the following problem :
error: ‘SceneElement’ was not declared in this scope QList sceneElements ;
scene.h file:
#ifndef SCENE_H
#define SCENE_H
#include <sceneelement.h>
#include <QGLViewer/qglviewer.h>
class Scene
{
private:
/// The list of elements that make up the scene
QList <SceneElement*> sceneElements ;
public:
Scene();
/// Creates a scene with RenderElements positionned on a regular grid.
/// Consider increasing selectBufferSize() if you use more RenderElements.
void draw();
void setSelected(int i);
void drawWithNames();
void clearSelection();
};
sceneelement.h file:
#include <QGLViewer/qglviewer.h>
#include <viewer.h>
class SceneElement
{
friend class Scene;
private:
qglviewer::Frame frame;
bool isSelected;
public:
/// Constructor
SceneElement(float x, float y){
isSelected=false;
qglviewer::Vec pos(x,y,0.0);
frame.setPosition(pos);
}
/// Draws this element
void draw() const;
};
I don't know why it couldn't use SceneElement,although I included sceneelement.h
I appreciate any help , thank you.