I'm trying to create a list of notifications in Unity, which are delivered by a JSON API. The idea is to make a list of news, announcements, etc., where it shows the title and content of the advertisement. In this case it would be "titulo" and "texto". The url is "(web service name)/API/testnot.php"
This is what JSON gives me:
[{"_id":{"$oid":"5d30eccda6e0712cfd0832c3"},"titulo":"Primera Notificacion","texto":"Prueba de notificacion"},{"_id":{"$oid":"5d336c36a6e07114ac728cc2"},"titulo":"Segunda notificacion","texto":"Prueba de notificacion 2"}]
I'm using this code to call JSON:
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using SimpleJSON;
public class DataLoaderNot : MonoBehaviour
{
string JsonDataString;
string JsonDataString2;
static public string OriginalJsonSite = "http://(nombre de sitio)/API/testnot.php";
public Text Titulo;
public Text Texto;
IEnumerator Start ()
{
WWW readingsite = new WWW (OriginalJsonSite);
Debug.Log(OriginalJsonSite);
yield return readingsite;
if (string.IsNullOrEmpty (readingsite.error)) {
JsonDataString = readingsite.text;
JsonDataString2 = JsonDataString.Substring(3, JsonDataString.Length - 4);
}
JSONNode jsonNode = SimpleJSON.JSON.Parse (JsonDataString2);
Debug.Log(JsonDataString2);
Titulo.text = jsonNode["titulo"].ToString().ToUpper();
Debug.Log(jsonNode["titulo"]);
Texto.text = jsonNode["texto"].ToString().ToUpper();
Debug.Log(jsonNode["texto"]);
}
}
And Unity gives me this error:
NullReferenceException: Object reference not set to an instance of an object SimpleJSON.JSONNode.Parse (System.String aJSON) (at Assets/QRcode/Scripts/SimpleJSON.cs:587) SimpleJSON.JSON.Parse (System.String aJSON) (at Assets/QRcode/Scripts/SimpleJSON.cs:1421) DataLoaderNot+d__5.MoveNext () (at Assets/QRcode/Scripts/DataLoaderNot.cs:29) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)