I want to measure the speed in which my PC can increment a counter N
times (e.g., for N = 10^9
).
I tried the following code:
using namespace std
auto start = chrono::steady_clock::now();
for (int i = 0; i < N; ++i)
{
}
auto end = chrono::steady_clock::now();
However, the compiler is smart enough to simply set i=N, and I get that start==end
regardless of the value of N.
How can I change the code to measure the increment speed? (adding costly operations in the loop would dominate the runtime and would not allow the measurement to be correct).
I use Windows 10 and Visual Studio 15.9.7.
A bit of motivation: my code takes about 2 seconds for N=10^9. I'm wondering if there's any "meat" left in optimizing it further (e.g., could it possibly go down to 1 sec? or would the loop itself require more?)