Here is a simple demonstration for Windows Forms.
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
// Definition for our ellipse object.
class Ellipse
{
public int PenWidth;
public Color Color;
public Rectangle Rectangle;
// Paint ourselves with the specified Graphics object
public void Draw(Graphics graphics)
{
using (Pen pen = new Pen(Color, PenWidth))
graphics.DrawEllipse(pen, Rectangle);
}
}
class Form1 : Form
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
public Form1()
{
// Remove "flickering" from the repainting.
SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.UserPaint, true);
}
// Store all created ellipses so they can be rendered during the Paint event.
List<Ellipse> ellipses = new List<Ellipse>();
// Definition of an Ellipse under construction
class EllipseConstruction
{
public Point Origin;
public Ellipse Ellipse;
}
// Storage for ellipse under construction.
EllipseConstruction ellipseConstruction;
// Random number generator Ellipse creation.
private Random Rand = new Random();
// These are the possible ellipse colors
static readonly Color[] EllipseColors =
{
Color.Black,
Color.White,
Color.Red,
Color.Green,
Color.Blue,
Color.Yellow,
Color.Magenta,
Color.Cyan,
};
protected override void OnMouseDown(MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
// Capture mouse until button up.
Capture = true;
// Create a new Ellipse object and record the [X, Y] origin of this click
ellipseConstruction = new EllipseConstruction
{
Origin = e.Location,
Ellipse = new Ellipse { Color = EllipseColors[Rand.Next(EllipseColors.Length)], PenWidth = Rand.Next(1, 6) },
};
}
base.OnMouseDown(e);
}
protected override void OnMouseMove(MouseEventArgs e)
{
// If the mouse is captured, the user is creating a new Ellipse so we update its rectangle with the mouse coordinates
if (Capture)
UpdateEllipseUnderConstruction(e.Location);
base.OnMouseMove(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
if (Capture && e.Button == MouseButtons.Left)
{
// If the mouse is captured and it's the Left button being released, the user is
// done creating a new Ellipse.
// Stop capturing the mouse.
Capture = false;
// Final update of the Ellipse under construction
UpdateEllipseUnderConstruction(e.Location);
// Add the new Ellipse to our list unless its width or height are zero which would result in a non-visible ellipse
if (ellipseConstruction.Ellipse.Rectangle.Width > 0 && ellipseConstruction.Ellipse.Rectangle.Height > 0)
ellipses.Add(ellipseConstruction.Ellipse);
// Since we are done constructing a new Ellipse, we don't need the construction object
ellipseConstruction = null;
}
base.OnMouseUp(e);
}
protected override void OnKeyDown(KeyEventArgs e)
{
// Allow Ellipse creation to be cancelled with the Escape key
if (Capture && e.KeyData == Keys.Escape)
{
Capture = false; // End mouse capture
ellipseConstruction = null; // Remove construction ellipse
Invalidate(); // Notify operating system that we need to be repainted.
}
base.OnKeyDown(e);
}
private void UpdateEllipseUnderConstruction(Point point)
{
// Calculate new ellipse rectangle based on ellipseConstruction.Origin and point.
Point origin = ellipseConstruction.Origin;
int xRadius = Math.Abs(origin.X - point.X);
int yRadius = Math.Abs(origin.Y - point.Y);
// Make X and Y radii the same for a true circle unless the Shift key is held down
if ((ModifierKeys & Keys.Shift) == 0)
xRadius = yRadius = Math.Max(xRadius, yRadius);
ellipseConstruction.Ellipse.Rectangle = new Rectangle(origin.X - xRadius, origin.Y - yRadius, xRadius * 2, yRadius * 2);
Invalidate(); // Notify operating system that we need to be repainted.
}
protected override void OnPaint(PaintEventArgs e)
{
// Paint the background since we specified ControlStyles.AllPaintingInWmPaint and ControlStyles.Opaque.
e.Graphics.Clear(Color.SlateGray);
// Paint the ellipses we have stored.
foreach (Ellipse ellipse in ellipses)
ellipse.Draw(e.Graphics);
// If the user is creating a new ellipse paint it.
if (ellipseConstruction != null)
ellipseConstruction.Ellipse.Draw(e.Graphics);
base.OnPaint(e);
}
}