please could you explain why during complier we have randomly generated value - but the same for total array but during debugger it shows that for each element it's a randomly genereated value. For example:
static void Main(string[] args)
{
int[,] vs = new int[3, 4];
//Random random = new Random(); // 1st example here random works ok in compiler
for(int i = 0; i < vs.GetLength(0); i++)
{
for(int j = 0; j < vs.GetLength(1); j++)
{
Random random = new Random(); // 2nd example here value is random but the same for total array but during debugger it shows different result - each value in materix is randomly generated
vs[i, j] = random.Next(100);
Console.Write("{0,4}", vs[i, j]);
}
Console.WriteLine();
}
Console.ReadKey();
}
I don't understand why, for example in first example it's:
- 12 43 2 51
- 3 5 1 4
- 12 99 42 12
In second example random place:
- 47 47 47 47
- 47 47 47 47
- 47 47 47 47
but if I use the debugger it shows me randomly generated each time like in the first exmaple? How to understand that?