I have a Server class that processes QJsonObject
data and handles it according to a key set in the data.
At the moment, I use a big if-then-else statement to decide what to do like this:
const QString action = jsonObject.value(KEY_ACTION).toString();
if (action == SOME_ACTION) {
// do something
} else if (action == SOME_OTHER_ACTION) {
// do something else
}
and so on. Now, meanwhile, I have quite a lot of actions, and for each one, my server has to check all cases until it finds the correct one. I thus wondered if there was a nicer way to do this.
I thought about having the data processing in different functions and having a QHash
with the respective function pointer to the respective function for each action like this:
In the constructor:
const QHash<QString, void(Server::*)(const QJsonObject &)> processFunctionsMap {
{ SOME_ACTION, &Server::processSomeAction },
{ SOME_OTHER_ACTION, &Server::processSomeOtherAction }
}
And the respective functions:
void Server::processSomeAction(const QJsonObject &data)
{
...
}
and then to invoke the matching function:
if (! processFunctionsMap.contains(action)) {
// Catch this case
}
(this->*processFunctionsMap.value(action))(jsonObject);
This seems to work, but I'm not a C++ pro, so my question is if this is the correct way to do it.