I've always assumed that an object begins and ends its lifetime in the same memory location, but I've recently come across a scenario where I need to be sure. Specifically, I'm looking for a guarantee from the standard that no matter what optimizations the compiler performs the address an object is constructed at is the same one that it will have its destructor called from... and that its destructor is, indeed, guaranteed to be called from that location unless the program is terminating.
I've always taken this stuff for granted, but upon closer examination I can't find a guarantee, and there's some language around copy and move elision that I'm not sure how to interpret. I'm hoping that some of the more standards-conversant people here can point me to chapter and verse.