I have the following piece of code, which compiles using rustc v1.36:
enum Number {
Integer(i32),
Real(f32),
}
fn foo1(number: &mut Number) {
if let Number::Integer(n) = number {
let _y: &mut i32 = n;
}
}
fn foo2(number: &mut Number) {
if let &mut Number::Integer(ref mut n) = number {
let _y: &mut i32 = n;
}
}
Funny enough, I can understand how 'foo2' does the matching, but not so for 'foo1', while 'foo1' is the kind of code you will see in any Rust project. Can someone explain how the matching syntax in these 2 is equivalent? And thus it extend to other code (structures?) as well?