When state is in a hook it can become stale and leak memory:
function App() {
const [greeting, setGreeting] = useState("hello");
const cb = useCallback(() => {
alert("greeting is " + greeting);
}, []);
return (
<div className="App">
<button onClick={() => cb()}>Click me</button>
<p>
Click the button above, and now update the greeting by clicking the one
below:
</p>
<button onClick={() => setGreeting("bye")}>
Update greeting
</button>
<p>Greeting is: {greeting}</p>
<p>
Now click the first button again and see that the callback still has the
old state.
</p>
</div>
);
}
Demo: https://codesandbox.io/s/react-hook-stale-datamem-leak-demo-9pchk
The problem with that is that we will run into infinite loops in a typical scenario to fetch some data if we follow Facebook's advice to list all dependencies always, as well as ensure we don't have stale data or memory leaks (as the example showed above):
const [state, setState] = useState({
number: 0
});
const fetchRandomNumber = useCallback(async () => {
if (state.number !== 5) {
const res = await fetch('randomNumber');
setState(v => ({ ...v, number: res.number }));
}
}, [setState, state.number]);
useEffect(() => {
fetchRandomNumber();
}, [fetchRandomNumber]);
Since Facebook say we should list fetchRandomNumber
as a dependency (react-hooks/exhaustive-deps
ESLint rule) we have to use useCallback
to maintain a reference, but it regenerates on every call since it both depends on state.number and also updates it.
This is a contrived example but I've run into this many times when fetching data. Is there a workaround for this or is Facebook wrong in this situation?