I'm currently using
val df=longLineageCalculation(....)
val newDf=sparkSession.createDataFrame(df.rdd, df.schema)
newDf.join......
In order to save time when calculating plans, however docs say that checkpointing is the suggested way to "cut" lineage. BUT I don't want to pay the price of saving the RDD to disk.
My process is a batch process which is not-so-long and can be restarted without issues, so checkpointing is not benefit for me (I think).
What are the problems which can arise using "my" method? (Docs suggests checkpointing, which is more expensive, instead of this one for breaking lineages and I would like to know the reason)
Only think I can guess is that if some node fails after my "lineage breaking" maybe my process will fail while the checkpointed one would have worked correctly? (what If the DF is cached instead of checkpointed?)
Thanks!
EDIT:
From SMaZ answer, my own knowledge and the article which he provided. Using createDataframe (which is a Dev-API, so use at "my"/your own risk) will keep the lineage in memory (not a problem for me since I don't have memory problems and the lineage is not big).
With this, it looks (not tested 100%) that Spark should be able to rebuild whatever is needed if it fails.
As I'm not using the data in the following executions, I'll go with cache+createDataframe versus checkpointing (which If i'm not wrong, is actually cache+saveToHDFS+"createDataFrame").
My process is not that critical (if it crashes) since an user will be always expecting the result and they launch it manually, so if it gives problems, they can relaunch (+Spark will relaunch it) or call me, so I can take some risk anyways, but I'm 99% sure there's no risk :)