I was trying to draw some text with a downloaded font. I looked at API documentation and searched the Web. I found a solution, but the problem is that it's applicable to only the CoreGraphics
level framework. So I searched for a way to convert CGFont
to UIFont
, but there was no way to do this.
I realized UIFont
and CGFont/CTFont
are separated completely, even though they're created from same font file. CGFont
and CTFont
are convertible from/to each other, but for UIFont
, the only way is recreating with its attributes like name and size. And applicable codes are also separated.
For instance, CATextLayer
accepts only CGFont
/CTFont
— no UIFont
. But all UIKit
controls accept only UIFont
.
Why does this separation exist? Or am I wrong? (Any way to use a downloaded font in UIKit
classes?)