Testing out Xamarin on Visual Studio 2017. I have an Android emulator running when I hit the debug to run the program, but my program does not appear on the emulator. Is there some connection issue? If so, where?
Deleting bin folders; creating new project to test; creating new emulator;
Here is the build output:
emulator: android_hw_fingerprint_init: fingerprint qemud listen service initialized
emulator: Warning: config.ini contains invalid skin.path entry: (null)
emulator: Warning: config.ini contains invalid skin.path entry: (null)
emulator: Adding boot property: 'ro.opengles.version' = '196608'
emulator: Adding boot property: 'qemu.sf.fake_camera' = 'back'
emulator: Adding boot property: 'qemu.adb.secure' = '1'
emulator: Adding boot property: 'dalvik.vm.heapsize' = '256m'
emulator: Adding boot property: 'qemu.hw.mainkeys' = '0'
emulator: Adding boot property: 'qemu.sf.lcd_density' = '420'
emulator: Adding boot property: 'monodroid.avdname' = 'my_device'
emulator: Adding boot property: 'qemu.timezone' = 'Unknown/Unknown'
emulator: _hwFingerprint_connect: connect finger print listen is called
audio: Failed to create voice `adc'
emulator: Warning: config.ini contains invalid skin.path entry: (null)
emulator: Warning: config.ini contains invalid skin.path entry: (null)
emulator: Warning: config.ini contains invalid skin.path entry: (null)
UpdateLayeredWindowIndirect failed for ptDst=(780, 216), size=(300x96), dirty=(300x96 0, 0) (A device attached to the system is not functioning.)
UpdateLayeredWindowIndirect failed for ptDst=(780, 216), size=(300x96), dirty=(300x96 0, 0) (A device attached to the system is not functioning.)