I am trying to create an app home screen animation from splash, like after launch screen completed (full)screen color transforms into an app logo background color. Currently below code kind of archive what I expected. But, that transformation CAShapeLayer
doesn't do with corner radius. Without corner radius it works as normal, when I try to use circle/oval/corner radius animation seems like below gif.
Tried few other StackOverflow answers which create circle animation those are not working. Here one of those.
weak var viewTransitionContext: UIViewControllerContextTransitioning!
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
viewTransitionContext = transitionContext
guard let fromVC = viewTransitionContext.viewController(forKey: .from) else { return }
guard let toVC = viewTransitionContext.viewController(forKey: .to) else { return }
if fromVC.isKind(of: SOGSplashViewController.self) && toVC.isKind(of: SOGHomeViewController.self) {
guard let toVCView = transitionContext.view(forKey: .to) else { return }
guard let fromVCView = transitionContext.view(forKey: .from) else { return }
let containerView = transitionContext.containerView
let labelWidth = UIDevice.width() * 0.75
let labelHeight = labelWidth * 0.7
let xAxis = (UIDevice.width() - labelWidth)/2.0
let yAxis = ((UIDevice.height()/2.0) - labelHeight)/2.0
let labelRect = CGRect(x: xAxis, y: yAxis, width: labelWidth, height: labelHeight)
let radius = (UIDevice.height()/2.0)*0.1
let fromFrame = fromVCView.bounds
let animationTime = transitionDuration(using: transitionContext)
let maskLayer = CAShapeLayer()
maskLayer.isOpaque = false
maskLayer.fillColor = fromVCView.backgroundColor?.cgColor
maskLayer.backgroundColor = UIColor.clear.cgColor
maskLayer.path = toPathValue.cgPath
let maskAnimationLayer = CABasicAnimation(keyPath: "path")
maskAnimationLayer.fromValue = (UIBezierPath(rect: fromFrame)).cgPath
maskAnimationLayer.toValue = toPathValue.cgPath
maskAnimationLayer.duration = animationTime
maskAnimationLayer.delegate = self as? CAAnimationDelegate
containerView.addSubview(fromVCView)
containerView.addSubview(toVCView)
fromVCView.layer.add(maskAnimationLayer, forKey: nil)
maskLayer.add(maskAnimationLayer, forKey: "path")
containerView.layer.addSublayer(maskLayer)
let deadLineTime = DispatchTime.now() + .seconds(1)
DispatchQueue.main.asyncAfter(deadline: deadLineTime) {
UIView.animate(withDuration: 0.2, animations: {
maskLayer.opacity = 0
}, completion: { (isSuccess) in
self.viewTransitionContext.completeTransition(true)
})
}
}
}