I want to initialize window inside appDelegate
to show specific ViewController
depend on some cases. Now I have this code:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
window = UIWindow()
let rootNavigationController = UIViewController()
window?.rootViewController = rootNavigationController
window?.rootViewController?.view.backgroundColor = .green
window?.makeKeyAndVisible()
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
I'm using XCode11
and have created new project. SceneDelegate
file I removed cause it hasn't effect on this. Also removed Main from Info.plist
and from deployment info
As result on device I see black screen but debugger show me that rootNavigationController as should be image from debugger
How fix it or implement this logic for XCode11
?