I have
- created a simple
ARClass: ObservableObject
with@Published var name: String
- created a custom
ARView: UIView
that receivesARClass
as a parameter and draws aText
view displayingARClass.name
in the center - created
UIViewRepresentable
and then used in SwiftUI View
by using ARClass(color: .red, name: "Test Text")
as an environment object in SceneDelegate
class ARClass: ObservableObject {
@Published var bg: UIColor
@Published var name: String
init(color: UIColor, name: String) {
self.bg = color
self.name = name
}
}
struct ARViewX: UIViewRepresentable {
var ar: ARClass
var frame: CGRect
func updateUIView(_ uiView: ARView, context: Context) {
uiView.frame = frame
uiView.ar = ar
uiView.setNeedsDisplay()
}
func makeUIView(context: Context) -> ARView {
ARView(ar: ar, frame: frame)
}
}
struct ContentView: View {
@EnvironmentObject var ar: ARClass
var body: some View {
GeometryReader { g in
VStack {
Spacer()
ARViewX(ar: self.ar, frame: CGRect(origin: .zero, size: .init(width: g.size.width, height: g.size.height/3)))
.padding()
Spacer()
Text(self.ar.name)
Divider()
TextField("Name", text: self.$ar.name)
.textFieldStyle(RoundedBorderTextFieldStyle())
.padding()
Spacer()
}
}
}
}
As I edited the TextField
, the whole body is refreshed except the UIViewRepresentable
. It always resets the 'name' variable to its initial value.