I have a .obj file that has a 3D body in it and I want to render it in a Xamarin.Forms app that already exists(made with MvvmCross), so I just want to create a new ContentPage that has the rendered body. The user should be able to view the body from different perspectives and maybe click on it to highlight some parts, but that's it.
I found out about UrhoSharp and I also know that I can use Metal and Vulkan bindings for Xamarin, but as I'm a beginner in 3D apps I don't know which one would be best for my scenario, that's why I would like someone to point me in the right direction for this scenario. For UrhoSharp I found this loader which only works on Windows 10, the Android app doesn't load anything and the iOS app renders the body but I can't move the camera around it.