I've read all post about it and none of solutions works in windows and linux. My current solution works pretty well in Windows, creating, if doesn't exist, the respective directory for debug or release.
I want to create all my object files (*.o) inside one of these folders. In windows I achieved this in linux my DESTDIR variable is empty. =|
TEMPLATE = app
TARGET =
DEPENDPATH += .
INCLUDEPATH += .
# Input
HEADERS += Config.h \
keyboard.h \
keyboardgui.h \
keyboardkey.h \
Log.h \
main.h \
mainwindow.h \
Settings.h
FORMS += mainwindow.ui
SOURCES += Config.cpp \
keyboard.cpp \
keyboardgui.cpp \
keyboardkey.cpp \
Log.cpp \
main.cpp \
mainwindow.cpp
RESOURCES += Resources.qrc
OTHER_FILES += \
default_layout.kl
# se for Windows
win32 {
# inclui a lib para acessar o DMI
LIBS += -lqaxcontainer
}
# Habilita a opcao de copia de diretorios
CONFIG += copy_dir_files
Debug:DESTDIR = debug
Release:DESTDIR = release
# copia a pasta configuracao para o diretorio de saida
win32 {
QMAKE_POST_LINK += copy /Y default_layout.kl $$DESTDIR
}
else {
QMAKE_POST_LINK += cp -a default_layout.kl $$DESTDIR
}
I tried to use the INSTALL var but without success. The debug directory is created and all object files is put there but when I changed the compilation mode to RELEASE the objects files continue to be moved to the debug directory and the RELEASE directory isn't created (I've tried to run qmake again). In both configurations my files (default_layout and layout) aren't copied to the output directory.
# Habilita a opcao de copia de diretorios
CONFIG += copy_dir_files
release:DESTDIR = release
release:OBJECTS_DIR = release/
release:MOC_DIR = release/
release:RCC_DIR = release/
release:UI_DIR = release/
debug:DESTDIR = debug
debug:OBJECTS_DIR = debug/
debug:MOC_DIR = debug/
debug:RCC_DIR = debug/
debug:UI_DIR = debug/
INSTALLS += config_files
config_files.path = $$DESTDIR
config_files.filename = default_layout.kl
config_files.filename += layout.kl
thx!