Since iOS 13 my App crashes on view.presentScene(scene)
(EXC_BAD_ACCESS (code=EXC_I386_GPFLT)
). This only happens, if the scene has a SKAudioNode
with autoplay deactivated.
The error can be reproduced by creating a new Project->Game with SpriteKit. Just add a SKAudioNode
to the GameScene.sks
and deactivate autoplay.
This might be related to iOS 13.1 Crash in AVAudio Player.