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Since iOS 13 my App crashes on view.presentScene(scene) (EXC_BAD_ACCESS (code=EXC_I386_GPFLT)). This only happens, if the scene has a SKAudioNode with autoplay deactivated.

The error can be reproduced by creating a new Project->Game with SpriteKit. Just add a SKAudioNode to the GameScene.sks and deactivate autoplay.

This might be related to iOS 13.1 Crash in AVAudio Player.

Jesse
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