I need to integrate animations to an iOS SpriteKit game. The artist provides them in Spine format. Such animation consists of a set of images, a .spine file describing the animations and a .json file describing the metadata.
I see two possible ways to solve this problem:
- Find (or make) a module allowing to add nodes and related animations from Spine files to a SpriteKit scene.
- Convert the animation to a different format which can be imported to SpriteKit easily.
Please, share your experience. Any help is welcomed!