I'm designing a Mastermind game, which basically compares 2 lists and marks the similarities. When a colour is found at the right place, a flag making the correct position is added and the item found on the reference list is marked off. The reference list is feeding off an array from another function. The problem is at the mark off, as any changes done to the reference list is changing also the original array, which i don't want it to happen
tempCode = mCode #mCode is the array combination randomly generated from another function
for i in range (len(uCode)): #user input array
for j in range (len(tempCode)): #temp array
if uCode[i] == tempCode[j]: # compare individual chars
if i == j: #compare position
flagMark = "*"
tempCode.insert(j+1, "x") #problem starts here
tempCode.remove(tempCode[j])
fCode.append(flagMark)
When the insert is reached both the tempCode and mCode change which it is not intended.
The code is written in a way should the user enter a combination of the same colours, thus checking the chras(the colours are just letters) and the position, and then mark them of with "x"
As it stands, when it gets to
tempCode.insert(j+1, "x")
the arrays will change to
mCode = ["B","R","x","G","Y"]
tempCode = ["B","R","x","G","Y"]
when I would just want
mCode = ["B","R","G","Y"]
tempCode = ["B","R","x","G","Y"]