I have 2 structs, path and paths. Then, define an array of paths to hold my data:
enum MAX_NEIGHBOR {MAX_NEIGHBOR = 256};
enum MAX_NUM_PATHS {MAX_NUM_PATHS = 100};
typedef struct {
int id;
int path[MAX_NEIGHBOR];
} path;
typedef struct {
int id;
path pathsIKnow[MAX_NUM_PATHS];
} paths;
paths pathsIKnow[MAX_NEIGHBOR];
I am currently initializing the array in a big loop at runtime, which takes too much time. Is there a way I can initialize this without a loop, such as during definition of the paths array?
Current loop code:
void initKnownPaths() {
for(int j=0;j<MAX_NEIGHBOR;j++){
paths pathsToI = pathsIKnow[j];
pathsToI.id = 999;
for(int i=0 ;i < MAX_NUM_PATHS;i ++){
path pathToupdate = pathsToI.pathsIKnow[i];
pathToupdate.id = 999;
for(int j=0 ;j < MAX_NEIGHBOR;j++){
int cPathValue = pathToupdate.path[j];
cPathValue = 999;
pathToupdate.path[j] = cPathValue;
}
pathsToI.pathsIKnow[i] = pathToupdate;
pathsIKnow[j] = pathsToI;
}
}
}
Thanks!