By some reasons I need to implement a bidirectional iterator, after some time, I got this result (add
parameter tells what the side the iterator should move to (to avoid code duplication, when implementing reverse_iterator
)):
#include <iterator>
namespace gph {
template <typename T, int add> class BidirectionalIterator;
template<typename T, int add>
void swap(BidirectionalIterator<T, add>& it1, BidirectionalIterator<T, add>& it2) {
it1.swap(it2);
}
template<typename T, int add>
class BidirectionalIterator {
private:
T *currentPosition, *begin, *end;
public:
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = T*;
using reference = T&;
using iterator_category = std::bidirectional_iterator_tag;
inline BidirectionalIterator(T* currentPosition, T* begin, T* end):currentPosition(currentPosition), begin(begin), end(end) {}
//copy constructor
inline BidirectionalIterator(const BidirectionalIterator& iterator)
:BidirectionalIterator(iterator.currentPosition, iterator.begin, iterator.end) {}
//move constructor
inline BidirectionalIterator(BidirectionalIterator&& iterator) noexcept
:BidirectionalIterator(iterator.currentPosition, iterator.begin, iterator.end) {}
//copy and move assignment statement
inline BidirectionalIterator& operator=(BidirectionalIterator iterator) {
gph::swap(*this, iterator);
}
inline void swap(BidirectionalIterator& iterator) {
std::swap(currentPosition, iterator.currentPosition);
std::swap(begin, iterator.begin);
std::swap(end, iterator.end);
}
inline reference operator*() const {
return *currentPosition; //dangerous if the iterator is in not-dereferenceable state
}
inline BidirectionalIterator& operator++() {
if (currentPosition != end) currentPosition += add;
return *this;
}
inline bool operator==(const BidirectionalIterator& iterator) const {
return currentPosition == iterator.currentPosition;
}
inline bool operator!=(const BidirectionalIterator& iterator) const {
return !(*this == iterator);
}
inline BidirectionalIterator operator++(int) {
BidirectionalIterator past = *this;
++*this;
return past;
}
inline BidirectionalIterator& operator--() {
if (currentPosition != begin) currentPosition -= add;
return *this;
}
inline BidirectionalIterator operator--(int) {
BidirectionalIterator past = *this;
--*this;
return past;
}
};
}
I've tried to satisfy MoveAssignable
, MoveConstructible
, CopyAssignable
, CopyConstructible
, Swappable
, EqualityComparable
, LegacyIterator
, LegacyInputIterator
, LegacyForwardIterator
, LegacyBidirectionalIterator
named requirements.
Some of their requirements are expressed in operators overloading, but some ones from them I do not know how to implement (perhaps, they are automatically implemented by other ones?), for instance: i->m
or *i++
(from here). First question: how should I implement them?
Second question: is my iterator implementation good? What are its drawbacks, where did I make mistakes?
P.S. The questions are on edge of unconstructiveness, but I really need help with it. Sorry for my english.