I generate an ellipse and I try to reshape with respect to sweepAngle_speed that u can see below. This sweepAngle_speed come from MainActivity.java. In MainActivity.java, I create a seekbar and I use an algorithm between value of seekbar and sweepAngle_speed, therefore I expected a change in filled area in my ellipse. onDraw function is not called directly, so I use invalidate function in my getLog function which is created by me. However I cannot call onDraw function anyway. When I run the code, onDraw function is called directly by system 3 times, however when I change seekbar value, I do not call onDraw function anyway. My first question is that How onDraw function is called directly by system ? The second one is how I can call onDraw function during system is working. Thanks.
CustomView.java
public CustomView(Context context, @Nullable AttributeSet attrs) {
super(context);
m_Context = context;
getLog();
// create the Paint and set its color
}``
@Override
protected void onDraw(Canvas canvas) {
//c=canvas;
//super.onDraw(c);
Paint p1 = new Paint();
RectF rectF = new RectF(-750, 0, 750, 720);
//p1.setColor(Color.parseColor("#34ebe2"));
p1.setShader(new LinearGradient(0, -360, 0, getHeight(), Color.CYAN, Color.BLUE, Shader.TileMode.MIRROR));
Log.d(TAG, "CANVAS: onDraw içine girdi ve Speed angle: " + sweepAngle_speed);
canvas.drawArc(rectF, 90, -sweepAngle_speed, true, p1);
}
public void getLog () {
paint = new Paint();
paint.setColor(Color.BLUE);
Log.d(TAG, "Speed geldi buraya ve invalidate yaptı");
setWillNotDraw(false);
//this.invalidate();
this.invalidate();
}
}