I have a large number of resources in my drawable folder.All are having big size more than 500KB. I have to load all these 25 images all at once in a srollView. As usual I ran out of memory. Is there any way to reduce the size of the image programmatically.
I got this function but it's parameter is a File and I don't know how to create a File from a drawable.
private Bitmap decodeFile(File f){ Bitmap b = null; try { //Decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; FileInputStream fis = new FileInputStream(f); BitmapFactory.decodeStream(fis, null, o); fis.close(); int scale = 1; if (o.outHeight > IMAGE_MAX_SIZE || o.outWidth > IMAGE_MAX_SIZE) { scale = Math.pow(2, (int) Math.round(Math.log(IMAGE_MAX_SIZE / (double) Math.max(o.outHeight, o.outWidth)) / Math.log(0.5))); } //Decode with inSampleSize BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize = scale; fis = new FileInputStream(f); b = BitmapFactory.decodeStream(fis, null, o2); fis.close(); } catch (FileNotFoundException e) { } return b; }
I have to go thorugh this screen cyclically many times after a number of traversal the system is showing Low memory and it is removing the other views in the back from the stack , but I actually need it. Please help me.