Would you change anything in this code?
class LocalPort {
public:
LocalPort(int portNumber) {
innerPort = new ACMEPort(portNumber);
}
void Open() {
try {
innerPort->Open();
}
catch (DeviceResponseException& e) {
throw PortDeviceFailure(e);
}
catch (ATM1212UnlockedException& e) {
throw PortDeviceFailure(e);
}
catch (GMXError& e) {
throw PortDeviceFailure(e);
}
}
private:
ACMEPort* innerPort;
};
/////////
try {
LocalPort* port = new LocalPort(12);
port->Open();
}
catch (bad_alloc& e) {
ReportError(e);
logger.Log("Wyjątek alokacji pamięci", e);
delete port;
}
catch (PortDeviceFailure& e) {
ReportError(e);
logger.Log(e.getMessage(), e);
delete port;
}
What I tried to above do was to make code below look and act better.
try {
ACMEPort* port = new ACMEPort(12);
port->Open();
}
catch (bad_alloc& e) {
ReportPortError(e);
logger.Log("Wyjątek alokacji pamięci", e);
delete port;
}
catch (DeviceReponseException& e) {
ReportPortError(e);
logger.Log("Wyjątek odpowiedzi urządzenia", e);
delete port;
}
catch (ATM1212UnlockedException& e) {
ReportPortError(e);
logger.Log("Wyjątek odblokowania", e);
delete port;
}
catch (GMXError& e) {
ReportPortError(e);
logger.Log("Wyjątek odpowiedzi urządzenia");
delete port;
}
catch (...) {
ReportPortError(0);
logger.Log("Wyjątek nieznanego pochodzenia");
delete port;
}
Did I succeed? Is the first better than the second? What do you think?