1

I used the below code in my JS file for a sliding puzzle game, but it does not work. What am I doing wrong?

var backgroundSound= new Audio("tetris.mp3");
backgroundSound.addEventListener('ended', function() {
    this.currentTime = 0;
    this.play();
}, false);
backgroundSound.play();
Shiladitya
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Andy
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1 Answers1

0

You can use loop to do that:

backgroundSound.loop = true;
Armedin Kuka
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