I was looking at this question: How to implement multiplication without using multiplication operator in .NET and actually had a lot of fun trying to think of ways to multiply without using *.
But I was left scratching my head at this answer. I have no idea what is going on in this code.
Can someone explain it to me?
using System;
using System.Runtime.InteropServices;
delegate uint BinaryOp(uint a, uint b);
static class Program
{
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool VirtualProtect(
IntPtr address, IntPtr size, uint protect, out uint oldProtect);
static void Main()
{
var bytes = IntPtr.Size == sizeof(int) ? //32-bit? It's slower BTW
new byte[] {0x8B, 0x44, 0x24, 0x04, 0x0F, 0xAF, 0x44, 0x24, 0x08, 0xC3}
: new byte[] {0x0F, 0xAF, 0xCA, 0x8B, 0xC1, 0xC3};
var handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
try
{
uint old;
VirtualProtect(handle.AddrOfPinnedObject(),
(IntPtr)bytes.Length, 0x40, out old);
var action = (BinaryOp)Marshal.GetDelegateForFunctionPointer(
handle.AddrOfPinnedObject(), typeof(BinaryOp));
var temp = action(3, 2); //6!
}
finally { handle.Free(); }
}
}
Credit for this code goes to Mehrdad.