Try with this one: https://play.golang.com/p/UICf_uNNFdC
I've commented a lot in order to enhance code readability. Be sure to handle error properly and remove debug print.
package main
import (
"encoding/json"
"log"
"strings"
)
type Presence struct {
Presence string
ID string `json:"id"`
Type string `json:"type"`
Deny bool `json:"deny"`
}
type JsonHandler struct {
Name string `json:"name"`
Dat Presence `json:"dat"`
}
func main() {
var (
// Used for unmarshal a given json
packedData []json.RawMessage
err error
// Data that does not have a related json key
name []byte
// Used for extract the raw data that will be unmarshalled into the Presence struct
temp []byte
// Nested json
jsonPresence Presence
handler JsonHandler
)
s := `["Presence",{"id":"905356870666@c.us","type":"unavailable","deny":true}]`
log.Println("Dealing with -> " + s)
// Unmarshall into a raw json message
err = json.Unmarshal([]byte(s), &packedData)
if err != nil {
panic(err)
}
// Extract the presence
log.Println("Presence: ", string(packedData[0]))
// Extract the nested json
log.Println("Packed: ", string(packedData[1]))
// NOTE: 0 refers to the first value of the JSON
name, err = packedData[0].MarshalJSON()
if err != nil {
panic(err)
}
log.Println("Value that does not have a key: " + string(name))
handler.Name = strings.Replace(string(name), "\"", "", -1)
// NOTE: 1 refers to the second value of the JSON, the entire JSON
// Unmarshal the nested Json into byte
temp, err = packedData[1].MarshalJSON()
if err != nil {
panic(err)
}
// Unmarshal the raw byte into the struct
err = json.Unmarshal(temp, &jsonPresence)
if err != nil {
panic(err)
}
log.Println("ID:", jsonPresence.ID)
log.Println("Type:", jsonPresence.Type)
log.Println("Deny:", jsonPresence.Deny)
handler.Dat = jsonPresence
log.Println("Data unmarshalled: ", handler)
}