I'm making a game in Unity for mobile.. The artist really really wants to use Linear colour-space instead of gamma colour-space.. Linear colorspace requires openGL ES 3. The problem is that 21% of Android devices only support openGL ES 2.
So I could make two APKs, one with only openGL ES 3 support and linear colour-space, and one with openGL ES 2 support and gamma color-space.
But, apparently on the google play store OpenGL ES version is not something you can filter for..
Any ideas what I can do? Thanks!